SDL2でMAPEditerを作る 〜第5回 保存・読込〜
前回は、保存するときのファイル名を入力するための文字入力Windowを作成したので、後は入力されたファイル名でMAPデータを保存する、そしてそれを読み込む部分を実装する。
バイナリ形式保存
-> 第1回で書いた通りバイナリ形式で保存する。C言語だとバイナリ書込・読込は関数一つでできるので割と簡単に実装できた。
まず、保存部分は以下のように実装した。
int save_file(char *file_name) { FILE *fp; char file[256] = {0}; int i = 0; sprintf(FILE_NAME, "%s", file_name); while (FILE_NAME[i] != '\0') { FILE_NAME[i] = toupper((unsigned char)FILE_NAME[i]); i++; } sprintf(file, "data/%s.map", file_name); i = 0; while (file[i] != '\0') { file[i] = tolower((unsigned char)file[i]); i++; } if ((fp = fopen(file, "wb")) == NULL) { return 1; } fwrite(&COL, sizeof(int), 1, fp); fwrite(&ROW, sizeof(int), 1, fp); fwrite(&OUTER_PERIPHERY, sizeof(int), 1, fp); fwrite(map_array, sizeof(int) * COL * ROW, 1, fp); fclose(fp); return 0; }
バイナリ書込モードでファイルをオープンして、fwrite関数で行・列・マップの外側・マップデータと順に書き込んでいる。あと、特殊なことをしている言えば入力された文字列を表示では大文字になるように、ファイル名は小文字になるように、toupper
tolower
を使用して変換している。これは、なんとなくで実装したのでいらないっちゃあいらない部分でもある。
この関数を、-> 前回の文字入力Windowと組み合わせて以下のように、保存機能を実装した。
int display_save_window(SDL_Event e, SDL_Renderer *renderer, TTF_Font *font) { char file_name[21] = {0}; char *status; char *endptr; make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, "SAVE?:", 250, 300); // FONT_SIZE 22 ,11pt SDL_RenderPresent(renderer); sprintf(file_name, "%s", FILE_NAME); if (accept_character_input(e, renderer, font, file_name, 316, 525) == 0) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); if(save_file(file_name) == 0) { status = "SAVED!"; } else { status = "SAVING FAILD"; } while(1) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, status, 250, 300); SDL_RenderPresent(renderer); if ( SDL_PollEvent(&e) ) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RETURN) { break; } } } } return 0; }
入力された文字列を先ほどのsave_file関数に渡している。
あと、メモとして残しておきたい部分は
* ESCキーでの処理抜けを実装するためにメインループとは別に文字入力window用のループを持っている
* 文字数制限20文字だがfile_name配列は21で宣言していること
file_name配列が21なのはC言語のstrcat関数を文字入力windowで使用していることによる。strcat関数は連結後の文字列に終端文字を自動的に付加してしまうので20文字配列に格納したいときは終端文字分のプラス1が必要になる。
バイナリ形式読込
続いてはバイナリ読込。こちらも、関数一つでできるので割と簡単に実装できた。
int load_file(char *file_name) { FILE *fp; char file[256] = {0}; int i = 0; sprintf(file, "data/%s.map", file_name); while (file_name[i] != '\0') { file_name[i] = tolower((unsigned char)file_name[i]); i++; } if ((fp = fopen(file, "rb")) == NULL) { return 1; } sprintf(FILE_NAME, "%s", file_name); i = 0; while (FILE_NAME[i] != '\0') { FILE_NAME[i] = toupper((unsigned char)FILE_NAME[i]); i++; } fread(&COL, sizeof(int), 1, fp); fread(&ROW, sizeof(int), 1, fp); fread(&OUTER_PERIPHERY, sizeof(int), 1, fp); OUT_OF_MAP = 10; map_array = realloc(map_array, sizeof(int) * COL * ROW); i = 0; while(!feof(fp)) { fread(&map_array[i++], sizeof(int), 1, fp); } fclose(fp); return 0; }
こちらは、fread関数を利用してデータを読み込んでいる。
で、呼び出す関数が以下。
int display_load_window(SDL_Event e, SDL_Renderer *renderer, TTF_Font *font) { char file_name[21] = {0}; char *status; make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, "LOAD?:", 250, 300); // FONT_SIZE 22 ,11pt SDL_RenderPresent(renderer); if (accept_character_input(e, renderer, font, file_name, 316, 525) == 0) { if(load_file(file_name) == 0) { status = "LOADED!"; } else { status = "LOADING FAILD"; } while(1) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, status, 250, 300); SDL_RenderPresent(renderer); if ( SDL_PollEvent(&e) ) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RETURN) { break; } } } } return 0; }
全コード記載
以上で、マップデータの保存・読込みが実装できた。以下に、全コードを載せる。
#include <stdio.h> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> #include <SDL2/SDL_ttf.h> #define FONT_PATH "font/PixelMplus12-Bold.ttf" const int SCREEN_WIDTH = 800; const int SCREEN_HEIGHT = 600; const int IMAGE_WIDTH = 16; const int IMAGE_HEIGHT = 16; const int MAGNIFICATION = 2; const int GRID_SIZE = 32; const int PALLET_ROW = 15; const int PALLET_COL = 20; const int FONT_SIZE = 22; int ROW = 15; int COL = 20; int OUT_OF_MAP = 10; int OUTER_PERIPHERY = 1; int frame = 0; typedef enum {WHITE, BLACK} COLOR; typedef enum {CTRL_OFF, CTRL_ON} CTRL; typedef enum {PALLET_DISPLAY_OFF, PALLET_DISPLAY_ON} PALLET_DISPLAY; typedef struct { int map_x; int map_y; int offset_x; int offset_y; } CURSOR; typedef struct { int mapchip_id; char mapchip_name[256]; int movable; int change_locate; SDL_Texture *map_image; } MAPCHIP; int accept_character_input(SDL_Event, SDL_Renderer *, TTF_Font *, char *, int, int); int display_save_window(SDL_Event, SDL_Renderer *, TTF_Font *); int display_character_string(SDL_Renderer *, TTF_Font *, char *, int, int); int make_box(SDL_Renderer *, int, int, int, int, int, COLOR); int load_file(char *); int save_file(char *); int display_save_window(SDL_Event, SDL_Renderer *, TTF_Font *); int draw_coordinate(SDL_Renderer *, TTF_Font *); int clac_offset(int, int, int *, int *); int load_mapchip(SDL_Renderer *); int draw_map(SDL_Renderer *); int draw_pallet(SDL_Renderer *); int cursor_move(SDL_Event, SDL_Renderer *); int load_image(SDL_Renderer *, SDL_Texture **, char *); int place_mapchip(SDL_Point, SDL_Renderer *); int place_mapchip_with_key(SDL_Renderer *); int get_mapchip(SDL_Point, SDL_Renderer *); int get_mapchip_right_click(SDL_Point, SDL_Renderer *); int get_mapchip_with_key(SDL_Renderer *); int get_mapchip_with_key_a(SDL_Renderer *); int initialize(SDL_Renderer *); int *map_array; int *pallet_array; int number_of_map_image = 0; int select_mapchip = 0; CURSOR cursor = {1, 1, 0, 0}; CURSOR pallet_cursor = {1, 1, 0, 0}; MAPCHIP mapchip[256] = {0}; CTRL ctrl = CTRL_OFF; PALLET_DISPLAY pallet_display = PALLET_DISPLAY_OFF; int main (int argc, char *argv[]) { int IMAGE_WIDTH_SENTER = IMAGE_WIDTH * MAGNIFICATION / 2; int IMAGE_HEIGHT_SENTER = IMAGE_HEIGHT * MAGNIFICATION / 2; SDL_Window *window = NULL; SDL_Renderer *renderer = NULL; TTF_Font *font = NULL; // ウィンドウの位置 SDL_Point window_position = { SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED }; // ウィンドウのサイズ SDL_Point window_size = {SCREEN_WIDTH, SCREEN_HEIGHT}; // マウスの座標 SDL_Point mouse_position = {IMAGE_WIDTH_SENTER, IMAGE_WIDTH_SENTER}; //Initialize SDL if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) { printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() ); return 1; } window = SDL_CreateWindow( "MAP CREATER", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN ); if( window == NULL ) { printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() ); return 1; } else { renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); } //Initialize TTF if ( TTF_Init() < 0 ) { printf("TTFcould not initialize! TTF_Error: %s\n", TTF_GetError()); } font = TTF_OpenFont(FONT_PATH, FONT_SIZE); if ( font == NULL ) { printf("TTF_OpenFont: %s\n", TTF_GetError()); } initialize(renderer); // main loop while (1) { SDL_Delay(10); SDL_Event e; clac_offset(cursor.map_x, cursor.map_y, &cursor.offset_x, &cursor.offset_y); clac_offset(pallet_cursor.map_x, pallet_cursor.map_y, &pallet_cursor.offset_x, &pallet_cursor.offset_y); SDL_RenderClear(renderer); if (pallet_display == PALLET_DISPLAY_ON) { draw_pallet(renderer); pallet_move(e, renderer); } else { draw_map(renderer); cursor_move(e, renderer); } draw_selected_mapchip(renderer); draw_coordinate(renderer, font); SDL_RenderPresent(renderer); // event handling if ( SDL_PollEvent(&e) ) { if (e.type == SDL_QUIT) { break; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_ESCAPE) { break; } else if (e.type == SDL_KEYDOWN && (e.key.keysym.sym == SDLK_RCTRL || e.key.keysym.sym == SDLK_LCTRL)) { ctrl = CTRL_ON; } else if (e.type == SDL_KEYUP && (e.key.keysym.sym == SDLK_RCTRL || e.key.keysym.sym == SDLK_LCTRL)) { ctrl = CTRL_OFF; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_s) { // save_file(); if (ctrl == CTRL_ON) { ctrl = CTRL_OFF; display_save_window(e, renderer, font); } } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_l) { if (ctrl == CTRL_ON) { ctrl = CTRL_OFF; display_load_window(e, renderer, font); } } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_i) { if (pallet_display == PALLET_DISPLAY_OFF) { pallet_display = PALLET_DISPLAY_ON; } else { pallet_display = PALLET_DISPLAY_OFF; } } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_a && pallet_display == PALLET_DISPLAY_OFF) { get_mapchip_with_key_a(renderer); } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_o) { get_mapchip_with_key_o(renderer); } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_SPACE && pallet_display == PALLET_DISPLAY_ON) { get_mapchip_with_key(renderer); } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_SPACE && pallet_display == PALLET_DISPLAY_OFF) { place_mapchip_with_key(renderer); } else if (e.type == SDL_MOUSEBUTTONDOWN && e.button.button == SDL_BUTTON_LEFT && pallet_display == PALLET_DISPLAY_ON) { get_mapchip(mouse_position, renderer); } else if (e.type == SDL_MOUSEBUTTONDOWN && e.button.button == SDL_BUTTON_LEFT && pallet_display == PALLET_DISPLAY_OFF) { place_mapchip(mouse_position, renderer); } else if (e.type == SDL_MOUSEBUTTONDOWN && e.button.button == SDL_BUTTON_RIGHT && pallet_display == PALLET_DISPLAY_OFF) { get_mapchip_right_click(mouse_position, renderer); } } } IMG_Quit(); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); int i; for (i = 0;i < number_of_map_image;i++) { SDL_DestroyTexture(mapchip[i].map_image); } SDL_Quit(); return 0; } int initialize(SDL_Renderer *renderer) { map_array = malloc(sizeof(int) * COL * ROW); pallet_array = malloc(sizeof(int) * PALLET_COL * PALLET_ROW); load_mapchip(renderer); int i; for (i=0;i <= COL*ROW;i++) { map_array[i] = 1; } return 0; } int load_image(SDL_Renderer *renderer, SDL_Texture **image_texture, char *filename) { SDL_Surface *image = NULL; // 画像の読み込み image = IMG_Load(filename); if(!image) { printf("IMG_Load: %s\n", IMG_GetError()); return 1; } // 透過色の設定 SDL_SetColorKey(image, SDL_TRUE, SDL_MapRGB(image->format, 255, 0, 255)); *image_texture = SDL_CreateTextureFromSurface(renderer, image); SDL_FreeSurface(image); return 0; } int place_mapchip(SDL_Point mouse_position, SDL_Renderer *renderer) { SDL_GetMouseState(&mouse_position.x, &mouse_position.y); map_array[((cursor.offset_y + mouse_position.y) / GRID_SIZE)*COL + ((cursor.offset_x + mouse_position.x) / GRID_SIZE)] = select_mapchip; return 0; } int place_mapchip_with_key(SDL_Renderer *renderer) { map_array[(cursor.map_y / GRID_SIZE) * COL + (cursor.map_x / GRID_SIZE)] = select_mapchip; return 0; } int get_mapchip(SDL_Point mouse_position, SDL_Renderer *renderer) { SDL_GetMouseState(&mouse_position.x, &mouse_position.y); select_mapchip = pallet_array[((pallet_cursor.offset_y + mouse_position.y) / GRID_SIZE) * PALLET_COL + ((pallet_cursor.offset_x + mouse_position.x) / GRID_SIZE)]; return 0; } int get_mapchip_right_click(SDL_Point mouse_position, SDL_Renderer *renderer) { SDL_GetMouseState(&mouse_position.x, &mouse_position.y); select_mapchip = map_array[((cursor.offset_y + mouse_position.y) / GRID_SIZE) * COL + ((cursor.offset_x + mouse_position.x) / GRID_SIZE)]; return 0; } int get_mapchip_with_key(SDL_Renderer *renderer) { select_mapchip = pallet_array[(pallet_cursor.map_y / GRID_SIZE) * PALLET_COL + (pallet_cursor.map_x / GRID_SIZE)]; return 0; } int get_mapchip_with_key_a(SDL_Renderer *renderer) { select_mapchip = map_array[(cursor.map_y / GRID_SIZE) * COL + (cursor.map_x / GRID_SIZE)]; return 0; } int get_mapchip_with_key_o(SDL_Renderer *renderer) { if (pallet_display == PALLET_DISPLAY_ON) { OUTER_PERIPHERY = pallet_array[(pallet_cursor.map_y / GRID_SIZE) * PALLET_COL + (pallet_cursor.map_x / GRID_SIZE)]; } else { OUTER_PERIPHERY = map_array[(cursor.map_y / GRID_SIZE) * COL + (cursor.map_x / GRID_SIZE)]; } return 0; } int draw_selected_mapchip(SDL_Renderer *renderer) { make_box(renderer, 700, 30, 62, 62, 255, WHITE); make_box(renderer, 702, 32, 58, 58, 255, BLACK); SDL_Rect imageRect=(SDL_Rect){0, 0, IMAGE_WIDTH, IMAGE_HEIGHT}; SDL_Rect drawRect=(SDL_Rect){715, 45, IMAGE_WIDTH*MAGNIFICATION, IMAGE_HEIGHT*MAGNIFICATION}; SDL_RenderCopy(renderer, mapchip[select_mapchip].map_image, &imageRect, &drawRect); return 0; } int cursor_move(SDL_Event e, SDL_Renderer *renderer) { int cursor_x = cursor.map_x - cursor.offset_x; int cursor_y = cursor.map_y - cursor.offset_y; make_box(renderer, cursor_x, cursor_y, GRID_SIZE, GRID_SIZE, 100, BLACK); if (frame % 5 == 0) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_UP){ cursor.map_y = cursor.map_y - GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_DOWN){ cursor.map_y = cursor.map_y + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RIGHT){ cursor.map_x = cursor.map_x + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_LEFT){ cursor.map_x = cursor.map_x - GRID_SIZE; } } if (frame <= 10000) { frame++; } else { frame = 0; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_k){ cursor.map_y = cursor.map_y - GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_j){ cursor.map_y = cursor.map_y + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_l){ cursor.map_x = cursor.map_x + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_h){ cursor.map_x = cursor.map_x - GRID_SIZE; } return 0; } int pallet_move(SDL_Event e, SDL_Renderer *renderer) { int cursor_x = pallet_cursor.map_x - pallet_cursor.offset_x; int cursor_y = pallet_cursor.map_y - pallet_cursor.offset_y; make_box(renderer, cursor_x, cursor_y, GRID_SIZE, GRID_SIZE, 100, BLACK); if (frame % 5 == 0) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_UP){ pallet_cursor.map_y = pallet_cursor.map_y - GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_DOWN){ pallet_cursor.map_y = pallet_cursor.map_y + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RIGHT){ pallet_cursor.map_x = pallet_cursor.map_x + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_LEFT){ pallet_cursor.map_x = pallet_cursor.map_x - GRID_SIZE; } } if (frame <= 10000) { frame++; } else { frame = 0; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_k){ pallet_cursor.map_y = pallet_cursor.map_y - GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_j){ pallet_cursor.map_y = pallet_cursor.map_y + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_l){ pallet_cursor.map_x = pallet_cursor.map_x + GRID_SIZE; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_h){ pallet_cursor.map_x = pallet_cursor.map_x - GRID_SIZE; } return 0; } int draw_map(SDL_Renderer *renderer){ int x, y; int start_x = cursor.offset_x / GRID_SIZE - 1; int end_x = start_x + SCREEN_WIDTH / GRID_SIZE + 2; int start_y = cursor.offset_y / GRID_SIZE - 1; int end_y = start_y + SCREEN_HEIGHT/ GRID_SIZE + 2; for(y = start_y;y < end_y;y++){ for(x = start_x; x < end_x;x++){ SDL_Rect imageRect=(SDL_Rect){0, 0, IMAGE_WIDTH, IMAGE_HEIGHT}; SDL_Rect drawRect=(SDL_Rect){(x * GRID_SIZE) - cursor.offset_x, (y * GRID_SIZE) - cursor.offset_y, IMAGE_WIDTH*MAGNIFICATION, IMAGE_HEIGHT*MAGNIFICATION}; if ((x < 0) || (x > COL - 1) || (y < 0) || (y > ROW - 1)){ SDL_RenderCopy(renderer, mapchip[OUT_OF_MAP].map_image, &imageRect, &drawRect); } else { SDL_RenderCopy(renderer, mapchip[map_array[y*COL+x]].map_image, &imageRect, &drawRect); } } } return 0; } int draw_pallet(SDL_Renderer *renderer){ int x, y; int start_x = pallet_cursor.offset_x / GRID_SIZE - 1; int end_x = start_x + SCREEN_WIDTH / GRID_SIZE + 2; int start_y = pallet_cursor.offset_y / GRID_SIZE - 1; int end_y = start_y + SCREEN_HEIGHT/ GRID_SIZE + 2; for(y = start_y;y < end_y;y++){ for(x = start_x; x < end_x;x++){ SDL_Rect imageRect=(SDL_Rect){0, 0, IMAGE_WIDTH, IMAGE_HEIGHT}; SDL_Rect drawRect=(SDL_Rect){(x * GRID_SIZE) - pallet_cursor.offset_x, (y * GRID_SIZE) - pallet_cursor.offset_y, IMAGE_WIDTH*MAGNIFICATION, IMAGE_HEIGHT*MAGNIFICATION}; if ((x < 0) || (x > PALLET_COL - 1) || (y < 0) || (y > PALLET_ROW - 1)){ SDL_RenderCopy(renderer, mapchip[OUT_OF_MAP].map_image, &imageRect, &drawRect); } else { if(number_of_map_image >= y*PALLET_COL+x) { SDL_RenderCopy(renderer, mapchip[pallet_array[y*PALLET_COL+x]].map_image, &imageRect, &drawRect); } else { SDL_RenderCopy(renderer, mapchip[OUT_OF_MAP].map_image, &imageRect, &drawRect); } } } } return 0; } int load_mapchip(SDL_Renderer *renderer) { FILE *fp; int x, y, z; char n[256]; char path[256]; char buf[256]; int i = 0; fp = fopen("data/mapchip.dat", "r"); if (fp == NULL) { printf("file open error. %d\n", __LINE__); return 1; } for(i = 0;fgets(buf, sizeof(buf), fp) != NULL;i++){ sscanf(buf, "%d,%[^,],%d,%d", &x, n, &y, &z); mapchip[i].mapchip_id = x; strcpy(mapchip[i].mapchip_name, n); mapchip[i].movable = y; mapchip[i].change_locate = z; sprintf(path, "image/mapchip/%s.bmp", mapchip[i].mapchip_name); load_image(renderer, &mapchip[i].map_image, path); pallet_array[i] = x; } number_of_map_image = i - 1; fclose(fp); return 0; } int clac_offset(int x, int y, int *offset_x, int *offset_y) { *offset_x = x - (SCREEN_WIDTH / 2); *offset_y = y - (SCREEN_HEIGHT / 2); return 0; } int draw_coordinate(SDL_Renderer *renderer, TTF_Font *font) { char coordinate[10]; sprintf(coordinate, "%03d %03d", cursor.map_x / GRID_SIZE, cursor.map_y / GRID_SIZE); display_character_string(renderer, font, coordinate, 695, 100); return 0; } int save_file(char *file_name) { FILE *fp; char file[256] = {0}; int i = 0; sprintf(FILE_NAME, "%s", file_name); while (FILE_NAME[i] != '\0') { FILE_NAME[i] = toupper((unsigned char)FILE_NAME[i]); i++; } sprintf(file, "data/%s.map", file_name); i = 0; while (file[i] != '\0') { file[i] = tolower((unsigned char)file[i]); i++; } if ((fp = fopen(file, "wb")) == NULL) { return 1; } fwrite(&COL, sizeof(int), 1, fp); fwrite(&ROW, sizeof(int), 1, fp); fwrite(&OUTER_PERIPHERY, sizeof(int), 1, fp); fwrite(map_array, sizeof(int) * COL * ROW, 1, fp); fclose(fp); return 0; } int load_file(char *file_name) { FILE *fp; char file[256] = {0}; int i = 0; sprintf(file, "data/%s.map", file_name); while (file_name[i] != '\0') { file_name[i] = tolower((unsigned char)file_name[i]); i++; } if ((fp = fopen(file, "rb")) == NULL) { return 1; } sprintf(FILE_NAME, "%s", file_name); i = 0; while (FILE_NAME[i] != '\0') { FILE_NAME[i] = toupper((unsigned char)FILE_NAME[i]); i++; } fread(&COL, sizeof(int), 1, fp); fread(&ROW, sizeof(int), 1, fp); fread(&OUTER_PERIPHERY, sizeof(int), 1, fp); OUT_OF_MAP = 10; map_array = realloc(map_array, sizeof(int) * COL * ROW); i = 0; while(!feof(fp)) { fread(&map_array[i++], sizeof(int), 1, fp); } fclose(fp); return 0; } int make_box(SDL_Renderer *renderer, int x, int y, int w, int h, int blend, COLOR color) { SDL_Rect rectangle; SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); rectangle.x = x; rectangle.y = y; rectangle.w = w; rectangle.h = h; if (color == WHITE) { SDL_SetRenderDrawColor(renderer, 255, 255, 255, blend); } else if (color == BLACK) { SDL_SetRenderDrawColor(renderer, 0, 0, 0, blend); } SDL_RenderFillRect(renderer, &rectangle); return 0; } int display_character_string(SDL_Renderer *renderer, TTF_Font *font, char *string, int x, int y) { SDL_Surface *surface; SDL_Texture *texture; surface = TTF_RenderUTF8_Blended(font, string, (SDL_Color){255,255,255,255}); texture = SDL_CreateTextureFromSurface(renderer, surface); SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); int iw,ih; SDL_QueryTexture(texture, NULL, NULL, &iw, &ih); SDL_Rect txtRect=(SDL_Rect){0,0,iw,ih}; SDL_Rect pasteRect=(SDL_Rect){x,y,iw,ih}; SDL_RenderCopy(renderer, texture, &txtRect, &pasteRect); SDL_FreeSurface(surface); return 0; } int display_save_window(SDL_Event e, SDL_Renderer *renderer, TTF_Font *font) { char file_name[21] = {0}; char *status; char *endptr; make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, "SAVE?:", 250, 300); // FONT_SIZE 22 ,11pt SDL_RenderPresent(renderer); sprintf(file_name, "%s", FILE_NAME); if (accept_character_input(e, renderer, font, file_name, 316, 525) == 0) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); if(save_file(file_name) == 0) { status = "SAVED!"; } else { status = "SAVING FAILD"; } while(1) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, status, 250, 300); SDL_RenderPresent(renderer); if ( SDL_PollEvent(&e) ) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RETURN) { break; } } } } return 0; } int display_load_window(SDL_Event e, SDL_Renderer *renderer, TTF_Font *font) { char file_name[21] = {0}; char *status; make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, "LOAD?:", 250, 300); // FONT_SIZE 22 ,11pt SDL_RenderPresent(renderer); if (accept_character_input(e, renderer, font, file_name, 316, 525) == 0) { if(load_file(file_name) == 0) { status = "LOADED!"; } else { status = "LOADING FAILD"; } while(1) { make_box(renderer, 244, 296, 304, 32, 255, WHITE); make_box(renderer, 246, 298, 300, 28, 255, BLACK); display_character_string(renderer, font, status, 250, 300); SDL_RenderPresent(renderer); if ( SDL_PollEvent(&e) ) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RETURN) { break; } } } } return 0; } int accept_character_input(SDL_Event e, SDL_Renderer *renderer, TTF_Font *font, char *file_name, int start_pt, int end_pt) { char buf[21] = {0}; int pt = start_pt; int file_name_element = 0; while(1) { if ( SDL_PollEvent(&e) ) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_ESCAPE) { break; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_RETURN) { break; } if (pt <= end_pt) { if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_a) { display_character_string(renderer, font, "A", pt, 300); pt = pt + 11; strcat(file_name, "a"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_b) { display_character_string(renderer, font, "B", pt, 300); pt = pt + 11; strcat(file_name, "b"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_c) { display_character_string(renderer, font, "C", pt, 300); pt = pt + 11; strcat(file_name, "c"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_d) { display_character_string(renderer, font, "D", pt, 300); pt = pt + 11; strcat(file_name, "d"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_e) { display_character_string(renderer, font, "E", pt, 300); pt = pt + 11; strcat(file_name, "e"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_f) { display_character_string(renderer, font, "F", pt, 300); pt = pt + 11; strcat(file_name, "f"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_g) { display_character_string(renderer, font, "G", pt, 300); pt = pt + 11; strcat(file_name, "g"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_h) { display_character_string(renderer, font, "H", pt, 300); pt = pt + 11; strcat(file_name, "h"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_i) { display_character_string(renderer, font, "I", pt, 300); pt = pt + 11; strcat(file_name, "i"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_j) { display_character_string(renderer, font, "J", pt, 300); pt = pt + 11; strcat(file_name, "j"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_k) { display_character_string(renderer, font, "K", pt, 300); pt = pt + 11; strcat(file_name, "k"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_l) { display_character_string(renderer, font, "L", pt, 300); pt = pt + 11; strcat(file_name, "l"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_m) { display_character_string(renderer, font, "M", pt, 300); pt = pt + 11; strcat(file_name, "m"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_n) { display_character_string(renderer, font, "N", pt, 300); pt = pt + 11; strcat(file_name, "n"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_o) { display_character_string(renderer, font, "O", pt, 300); pt = pt + 11; strcat(file_name, "o"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_p) { display_character_string(renderer, font, "P", pt, 300); pt = pt + 11; strcat(file_name, "p"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_q) { display_character_string(renderer, font, "Q", pt, 300); pt = pt + 11; strcat(file_name, "q"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_r) { display_character_string(renderer, font, "R", pt, 300); pt = pt + 11; strcat(file_name, "r"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_s) { display_character_string(renderer, font, "S", pt, 300); pt = pt + 11; strcat(file_name, "s"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_t) { display_character_string(renderer, font, "T", pt, 300); pt = pt + 11; strcat(file_name, "t"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_u) { display_character_string(renderer, font, "U", pt, 300); pt = pt + 11; strcat(file_name, "u"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_v) { display_character_string(renderer, font, "V", pt, 300); pt = pt + 11; strcat(file_name, "v"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_w) { display_character_string(renderer, font, "W", pt, 300); pt = pt + 11; strcat(file_name, "w"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_x) { display_character_string(renderer, font, "X", pt, 300); pt = pt + 11; strcat(file_name, "x"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_y) { display_character_string(renderer, font, "Y", pt, 300); pt = pt + 11; strcat(file_name, "y"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_z) { display_character_string(renderer, font, "Z", pt, 300); pt = pt + 11; strcat(file_name, "z"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_0) { display_character_string(renderer, font, "0", pt, 300); pt = pt + 11; strcat(file_name, "0"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_1) { display_character_string(renderer, font, "1", pt, 300); pt = pt + 11; strcat(file_name, "1"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_2) { display_character_string(renderer, font, "2", pt, 300); pt = pt + 11; strcat(file_name, "2"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_3) { display_character_string(renderer, font, "3", pt, 300); pt = pt + 11; strcat(file_name, "3"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_4) { display_character_string(renderer, font, "4", pt, 300); pt = pt + 11; strcat(file_name, "4"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_5) { display_character_string(renderer, font, "5", pt, 300); pt = pt + 11; strcat(file_name, "5"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_6) { display_character_string(renderer, font, "6", pt, 300); pt = pt + 11; strcat(file_name, "6"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_7) { display_character_string(renderer, font, "7", pt, 300); pt = pt + 11; strcat(file_name, "7"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_8) { display_character_string(renderer, font, "8", pt, 300); pt = pt + 11; strcat(file_name, "8"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_9) { display_character_string(renderer, font, "9", pt, 300); pt = pt + 11; strcat(file_name, "9"); file_name_element++; } else if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_SLASH) { display_character_string(renderer, font, "_", pt, 300); pt = pt + 11; strcat(file_name, "_"); file_name_element++; } } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_BACKSPACE) { if (start_pt < pt) { make_box(renderer, pt - 11, 301, 11, 22, 255, BLACK); pt = pt - 11; file_name_element--; strncpy(buf, file_name, file_name_element); memset(file_name, '\0', 20); sprintf(file_name, "%s", buf); memset(buf, '\0', 20); } } } SDL_RenderPresent(renderer); } return 0; }
実行結果
gifだとわかりづらいが、保存・読込ができるようになった。
終わりに
以上で、マップデータの保存・読込が実装できた。これで、マップはかなり思い通りに作成できるようになった。 後は、細かい部分の使い勝手を向上させていければと思う。